Download Samurai Warriors 4

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PS3/PSVita Version: March 20, 2014: October 24, 2014: October 21, 2014PS4 Version: September 4, 2014: October 24, 2014: October 21, 2014Nintendo Switch Version: March 14th, 2019Genre:Hack and slashGame Modes:Single Player, MultiplayerRatings:CERO:ESRB:PEGI:Platform(s):PlayStation 4,PlayStation 3,PlayStation Vita,Nintendo SwitchSamurai Warriors 4 (戦国無双4, Sengoku Musou 4) is the fourth main entry in the series. Plans for was first revealed on 's Twitter and its console availability was later announced at. The title is being made to celebrate the series's tenth anniversary.Koinuma returns as producer; Osamu Mieda returns as director; returns as sound director. The overall theme for this title is 'to tell the history of 's unification' with a Samurai Warriors twist.

Koinuma commented that the new story telling method gives more coverage to the 'losers' of history in a way which he thought was neglected in previous titles. They believe this title combines traits which fans from any part of the series could appreciate. He stated the main theme for the scenarios is 'separation'.First print bonus is a downloadable serial for Yukimura's outfit. Reserving the title grants a Yukimura and Nobuyuki microfiber towel. Reserving the game from various Japanese outlets rewards special costumes for. The Treasure Box will include a character illustration book, an original soundtrack CD, 15 postcards and the same bonuses as the Anime Box.

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The Anime Box edition will include the Blu-ray volume for and a printed card decorated with the anime character designs. The BD featured in both editions includes scenes which were cut for the TV broadcast. The includes a character and story book and four hand towels.

Ordering from Gamecity adds two original clear files with the purchase.Unlike past Samurai Warriors games, this one only has Japanese voice overs. Contents GameplaySimilar to, players must select two characters for each battle and can freely switch between them as they fight by pressing Select.

These traits are distinguished by the face icon present over each character's portrait during selection. Specific team combinations may unlock new missions for each stage. If two player co-op is being used, the second player is assigned to the second character chosen before the stage.

Players lose the ability to switch between characters while playing co-op together. The character who picks up the weapon box from fallen generals in battle is the one who earns it, and KO counters are kept separated.A new gameplay mechanic called the 'Hyper Attack' ('Shinsoku/Godspeed Action' in Japanese) is a dashing attack that characters can use to clear large crowds of enemies quickly. These attacks can be performed by reversing the usual combo order (i.e., as opposed to, ), which now gives all playable characters a total of two moveset strings.

Samurai Warriors 2

In turn, Hyper attacks replace the for all characters. Certain characters are assigned the 'Hyper'. Hyper Attacks are powerful against foot soldiers, but can be deflected by guarding and/or shielded units. As such, Hyper Attacks are largely ineffective against named enemies, as well as in high-enemy-morale zones.When an enemy general is staggered or occasionally when they are stunned, characters can perform a reworked version of the 'Killing Array' (in Japanese), dubbed as a 'Mighty Strike' when flashes on the aforementioned targeted general. Similar to, these attacks have unique animations that can instantly kill generals inflicted by it only when their HP is past a certain threshold; all returning characters use their prior deadlock attack animations for this move.

Mighty Strikes are negated if the player misses the button prompt.Weapon deadlocks, rolling, and dash attacks have been removed, while side-stepping is sped up but also covers less distance. In the case of removed weapon deadlocks, both the player character and enemy generals alike have limited super armor while attacking, which can only be overcome by enough damage taken, by dropping offense or by hit effects, such as being stunned or staggered. Jumping now also carries much more horizontal momentum, but achieves much less overall height. Downed enemy units can also now be picked up off the ground by another attack in order to continue offense via a physics change, more so for enemy peons.Meanwhile, the Spirit Charge from has been reworked into being a slower backward sidestep with afterimages, and old dash attack animations are used for the Spirit Charge counterattacks (press during it), which provide heavy hyper armor during the execution and will always stagger on grounded hit upon connecting (allowing for a free Mighty Strike prompt when they connect on generals) or will inflict crashing knockback on airborne hit. The Spirit Charge can also now be used in midair, with either L1 or as an extra somersault, but may trigger automatically with another input under certain conditions as long as one portion of the Spirit Gauge is filled.Each characters' Musou Attacks now have new finishing animations, separate from their Ultimate Musou, but they no longer allow free-action.

Enemy generals still use the older shockwave finishers, and are no longer fully invincible for their duration, as they instead are granted Hyper Armor (while Musou Attack deadlocks involve both parties being pushed back via recoil).The 'Rage Attack' ('Musou Gokui') is a feature similar to. Players can use their and press R3 to temporarily enter a powerful and invulnerable state when the Spirit Gauge is filled, which is meant to replicate the classical Musou Attack free-action state via bullet time. Once activated, the character's strikes will have a secondary effect. If the player uses their while in this state, they will end their Rage Mode prematurely and perform their Ultimate Musou. The Rage Attack's ending animation reuses all returning characters' previous Musou Attack finishers/poses.Proficiency levels have been added to all characters' attacks. Each action's effectiveness and strength will increase based on the frequency the player uses them. Proficiency is divided into four major categories located under a character's normal stats: normal attack, special skill, and hyper attack.

Resetting character stats to their default state also resets proficiency levels in this entry.The returns with a new rare item called '. This is a permanent item which can be reused every battle to heal or bolster a character. Each character has their own treasure, and each one can be gained by defeating enemy generals under specific conditions. Armor has been omitted, but power-up items can take their place in combat.Weapon forging returns with a system reminiscent to the, but the three weapon types introduced in its predecessor (Normal, Power, Speed) have been discarded.

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Characters can earn multiple copies of the same weapon (or their third for returning characters). They can earn one rare weapon to diversify its base attack and appearance.are visually categorized by a colored gem and can only be learned by the gem(s) matching its color. Attributes may also be sealed and require the usage of a rare gem earned by completing battle objectives in order to unlock. Characters can donate their weapon attributes to strengthen another character's weaponry. Once the procedure is completed, however, the player will need to reforge the donor's weapon if they wish to reclaim its optimized properties.

Players can exchange excess gems in favor of rarer ones to a certain degree.Other details include:. Morale remains an important factor for influencing enemy AI. Enemy morale can be decreased greatly by hunting and defeating the new bannerman units on the field. Characters have a smoother animation for mounting horses than previous titles. A larger amount of characters have changed from their prior moveset types to Hyper in this title. have more customization options and star in their own mode called 'Chronicle Mode'.

Online co-op is available for all modes. Data can be transferred and saved between either PlayStation port of the title. Crossplay between the two ports is not supported. from the HD Collection can be used to unlock 10,000 gold in this game. includes scenarios, costumes, and edit character parts. There are no secondary costumes in the vanilla game; players can only obtain alternates through DLC.Modeshas been changed to be an overview world map of Japan, a la titles. Players can select their preferred scenario through two methods:.

Regional Stories (Chihou) - focuses on a specific region/clan as opposed to individual characters with in-depth character events and dramatization. Has ten different chapters available. Story of Unification (Tenka Toitsu) - has the entire land as the stage for an overall summary of the land's events. It continues from the introductions in the Chihou scenarios to focus on a detailed end for the era.Clear the Takeda and Oda chapters to unlock the Tenka Toitsu options; finish other stories to unlock the others. The majority of the cast can be unlocked by clearing the stages in each scenario. Certain scenarios have unlockable side stories.Similar as previous titles.

Edit characters can be used in this mode.Chronicle ModeKnown as 'Rurou Enbu' in the Japanese version. This mode reenacts Mercenary Mode as seen in other Warriors titles yet borrows traits from the main story mode found in the Chronicle titles. Edit characters act as mercenaries and are given the choice to start under one of the factions mentioned in Story Mode. After their allegiance, they are given the freedom to travel between different provinces of the Warring States to complete various requests focused on the main cast. Different times of day can be seen in this bird's eye view of Japan.One of the main draws of this mode is providing multiple perspectives of the main cast not otherwise seen in Story Mode. Player characters can either befriend or alienate a character of their choice through personal conversations, fighting them in battle, or by traveling with them. The conversations require the player to select between two text options to complete; like the Chronicles games, one response is positive and the other is negative.

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Their affinity ranking for the player character affects their personal messages during battle. A single member of the main cast is allowed to accompany the player avatar's adventures at any given time.Rare weapons are easier to earn in this mode. Additional edit parts can be earned, although the majority of the sets will be DLC. Characters who don't have much screentime in Story Mode have more time to shine here in side stories. Additional side stories can become available by clearing each chapter in Story Mode. Players must play this mode if they wish to unlock Goemon, Okuni, Musashi and Kojirō.DojoEdit character creation, officer encyclopedia, gallery mode, game settings, tutorial. Stores pre-rendered movies, events, edit characters and downloadable content.CharactersOver 50 main characters and over 1,000 named NPCs will be in the title.

The new characters from, Goemon, Musashi, Kojirō, and Okuni reuse their designs from their debut or Samurai Warriors 3 respectively.Returning.

Download NowSamurai Warriors 2 PC Game Information:Samurai Warriors 2 Full Game is developed by Omega Force and published by Koei. It is the sequel to the original Samurai Warriors. It was released in 2006 for almost all platforms. Later in October 24, 2013 it was also released for PS 3 and PS Vita. It is a single and multiplayer game and the prequel to Samurai Warriors 3.Gameplay / Walkthrough:Samurai Warriors 2 PC game gathers new characters and new features, such as the elimination of the custom range attacks in favor of the addition of two special skills that vary from character to character. Example, Oichi is able to either call for new soldiers to the battlefield or enhance the combat skills of nearby allies, Yukimura is able to either whistle summon his mount to him or carry out a blazing charge, and Ginchiyo is able to either elevate the strengthen of her weapon or call in lightning to frighten nearby enemy soldiers.

Moreover, the characters elaborate on either combo or charge special attacks, with the progression of each character different from the other. It takes the characters to have 1 of 3 button combos.Samurai Warriors 2 Free game borrows Survival Mode from Samurai Warriors. In this, the player selects a character and combats through an endless castle. After selecting the character, the player will be provided with 4 random missions to select from. In order to select a mission, the player must pay a fee to fulfill the mission, though there are certain missions that do not require a fee. After that, the player enters into the castle, and a mission will be carried out. After the player is successful in the mission, the stairway to the next floor opens, and the player will be able to move to the next floor where there will be another mission to accomplish to move to the next floor, and so on.Samurai Warriors 2 full version game also features Sugoroku mini-game.

There are four players in this mode, and each player is to select a character. The game’s objective is to gather the requested amount of gold. When the game starts, there are three flags for each player divided in the map, and players can gain gold and raise their ranks by gathering their respective flags and returning to their home square. Furthermore, it depends upon a player either he can buy territories on the map, or challenge another player for the control of a territory.

The game has six challenges: Annihilate, Chase, Destroy, Race, Reveal and Steal. Screenshots:Minimum System Requirements:OS: Windows XP/VistaProcessor: Pentium 4 @ 1.6 GHz or EquivalentMemory: 256 MB. Hard Drive: 6 GB FreeVideo Memory: 64 MB. Sound Card: DirectX CompatibleDirectX: 9.0cKeyboard & MouseCD/DVD Rom Drive2013-11-30.

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